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Fixed
Fixed in 6000.3.9f1, 6000.4.0b9, 6000.5.0a7
Votes
0
Found in
6000.0.65f1
6000.3.3f1
6000.4.0b3
6000.5.0a4
Issue ID
UUM-132686
Regression
No
UI Shader Graph throws 'UnityDisplayOrientationPreTransform' error when Android is the selected platform
How to reproduce:
1. Create a new URP Project
2. Create a new UI Shader Graph (Create → Shader Graph → URP → UI Shader Graph)
3. Select the created Shader Graph
4. In the Inspector press on “Compile and show code”
5. Observe the Console
Actual result: ShaderGraph throws an error and you cannot see elements with the shader material applied
Expected result: No errors are thrown
Reproducible with: 6000.0.65f1, 6000.3.0a5 (f9a1fab5607a), 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Could not test with: 6000.3.0a4 (No UI Shader Graph option)
Reproducible on: MacOS Sequoia 15.7.2 (M1 Max)
Not reproducible on: No other environments tested
Notes:
- Does not reproduce when Mac or iOS platform is selected
- Thrown error: “redefinition of ‘UnityDisplayOrientationPreTransform' at /Applications/Unity/Hub/Editor/6000.5.0a3/Unity.app/Contents/Resources/CGIncludes/HLSLSupport.cginc(978) (on vulkan)”
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Resolution Note:
Fixed in 6000.5.0a7
Resolution Note (fix version 6000.5.0a7):
Fixed in 6000.5.0a7
Resolution Note (fix version 6000.4.0b9):
Fixed in 6000.4.0b9
Resolution Note (fix version 6000.3.9f1):
Fixed in 6000.3.9f1