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[Terrain Tools] "Material" error is thrown after splitting the terrain
Steps to reproduce: Select a terrain Open Terrain Tool (Window -> Terrain -> Terrain Toolbox) Go to the Terrain utilities tab ... Read more
[2022.1] Crash on SetupAxes when duplicating two or more GameObjects at ...
How to reproduce:1. Open the user-attached project “My project”2. Open the “SampleScene” scene3. Expand “GameObject” GameObject and ... Read more
SelectedIndex does not update when a ListView item is selected by a Mous...
How to reproduce:1. Open the “XR.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Click on the “Login“ button in the Game v... Read more
Crash in aiPropertyGetTimeSamplingIndex when dragging Alembic(.abc) asse...
How to reproduce:1. Open user-submitted project (alembicTesting.zip)2. Drag the asset alembicClothTest into the Hierarchy window Exp... Read more
[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...
Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more
[URP] Every Light type is rendered as Directional light when it is set a...
How to reproduce:1. Open attached "URPFeatures.zip" project and Scenes/SampleScene scene2. In the Hierarchy window, select the Spot ... Read more
[SceneManager/GI] Application not responding during SceneManager.LoadSce...
Steps to reproduce:1. Open "LightingDataLoading" project2. Open "Start" scene3. "Build and run" this project4. Push button "Load sce... Read more
TEST 2022 05 10 (multi port)
How to reproduce:This is the testThis is the testThis is the testThis is the test Read more
Separation lines are missing in Render Graph Viever window between Acces...
Steps to reproduce:1. Create new Unity project2. Set Editor theme to Light3. Open Render Graph Viewer window (Window > Analysis &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation