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Not clear abbreviation "LD" on the "2D Light" Overlay
How to reproduce:1. Create a new 2D Unity project2. In the Hierarchy, right-click -> Light -> Spot Light 2D3. In the Scene vie... Read more
Long Light GameObject names are overflowing the "Light Batching Debugger...
How to reproduce:1. Create a new 2D Unity project2. In the Hierarchy, right-click -> Light -> Spot Light 2D3. In the Inspector... Read more
Error "NullReferenceException: Object reference not set to an instance o...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Menu bar click ... Read more
Updated "Category" name is not refreshed in the "Create new Shader Graph...
Steps to reproduce: Create a new Unity project Open the "Create new Shader Graph Asset" window (Project window > right click >... Read more
The Editor freezes when waiting on NavMesh-related jobs
Reproduction steps:1. Open the attached “IN-129970“ project2. Open the “Assets/Scenes/Core/Startup.unity” Scene3. Enter Play Mode4. ... Read more
“Documentation”, “Changelog”, “License” links are misaligned in Package ...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Select any package (for example “AI Navigation”)4. Ob... Read more
Visual Effect Graph "Direction" gizmo is set to a random position/locati...
Steps to reproduce: Create a new Unity project using a High Definition 3D Template Go to Assets > Create > Visual Effects >... Read more
"Light Batching Debugger" doesn't update Light GameObjects name unless t...
How to reproduce:1. Create a new 2D Unity project2. In the Hierarchy, right-click -> Light -> Spot Light 2D -> any name3. G... Read more
Gray square artefacts appears when deleting all characters in the Templa...
Steps to reproduce: Create a new Unity project using a High Definition 3D Template Go to Assets > Create > Visual Effects >... Read more
"Element Inspector" Overlay has inconsistent Sprite Variants preview siz...
How to reproduce:1. Create a new 2D Unity project2. In the Hierarchy, right-click -> 2D Object -> Sprite Shape -> Open Shap... Read more
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