Search Issue Tracker

Fixed

Fixed in 6000.0.71f1, 6000.3.11f1, 6000.4.1f1, 6000.5.0a9, 6000.6.0a1

Votes

0

Found in

6000.0.66f1

6000.3.4f1

6000.4.0b5

6000.5.0a5

6000.6.0a1

Issue ID

UUM-132573

Regression

No

"Light Batching Debugger" doesn't update Light GameObjects name unless the window is restarted

2D

-

How to reproduce:
1. Create a new 2D Unity project
2. In the Hierarchy, right-click -> Light -> Spot Light 2D -> any name
3. Go to Window -> 2D -> Light Batching Debugger -> Select the Batch
4. Rename the Spot Light 2D GameObject
5. Observe the name of this GameObject in the "Light Batching Debugger"

Expected results: The name is updated
Actual results: The name is not updated unless the window is restarted

Reproducible with: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested

  1. Resolution Note:

    Fixed in 6000.6.0a1

  2. Resolution Note (fix version 6000.6.0a1):

    Fixed in 6000.6.0a1

  3. Resolution Note (fix version 6000.5.0a9):

    Fixed in 6000.5.0a9

  4. Resolution Note (fix version 6000.4.1f1):

    Fixed in 6000.4.1f1

  5. Resolution Note (fix version 6000.3.11f1):

    Fixed in 6000.3.11f1

  6. Resolution Note (fix version 6000.0.71f1):

    Fixed in 6000.0.71f1

Add comment

Log in to post comment