Search Issue Tracker
[Linux] Signed tarball package text overflow its container in “Install p...
Steps to reproduce:1. Create new Unity project2. In the Package Manager, click "+" button -> Install package from tarball -> “... Read more
Unsaved changes prompt is not shown when building a project with a dirty...
How to reproduce:1. Create a new project using the URP template2. Add any object in the "SampleScene"3. Start a build for the projec... Read more
Terrain Add Tree, Add Detail Mesh and Add Grass Texture windows use ligh...
Reproduction steps:1. Create a new project and make sure Editor theme is set to dark2. Create Terrain GameObject (GameObject > 3D... Read more
Not clear abbreviation "LD" on the "2D Light" Overlay
How to reproduce:1. Create a new 2D Unity project2. In the Hierarchy, right-click -> Light -> Spot Light 2D3. In the Scene vie... Read more
Long Light GameObject names are overflowing the "Light Batching Debugger...
How to reproduce:1. Create a new 2D Unity project2. In the Hierarchy, right-click -> Light -> Spot Light 2D3. In the Inspector... Read more
Error "NullReferenceException: Object reference not set to an instance o...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Menu bar click ... Read more
Updated "Category" name is not refreshed in the "Create new Shader Graph...
Steps to reproduce: Create a new Unity project Open the "Create new Shader Graph Asset" window (Project window > right click >... Read more
The Editor freezes when waiting on NavMesh-related jobs
Reproduction steps:1. Open the attached “IN-129970“ project2. Open the “Assets/Scenes/Core/Startup.unity” Scene3. Enter Play Mode4. ... Read more
“Documentation”, “Changelog”, “License” links are misaligned in Package ...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Select any package (for example “AI Navigation”)4. Ob... Read more
Visual Effect Graph "Direction" gizmo is set to a random position/locati...
Steps to reproduce: Create a new Unity project using a High Definition 3D Template Go to Assets > Create > Visual Effects >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera