Search Issue Tracker
Fixed
Fixed in 6000.5.0a6
Votes
0
Found in
6000.0.66f1
6000.4.0b5
6000.5.0a6
Issue ID
UUM-132492
Regression
No
“Initial” dropdown selection cannot be set in Advanced Text Settings Auto Size in UI Builder window
Reproduction steps:
1. Create a new project
2. Create UI Document (Create > UI Toolkit > UI Document) and double-click on it to open UI Builder
3. Drag any Element to UI Builder Hierarchy
4. Select newly created element and open Text section in the Inspector
5. Enable Auto Size in Advanced Text Settings section
6. Select “initial” dropdown option in Min or Max Auto Size fields and observe
Actual result: “px” is displayed in Min or Max fields
Expected result: “initial” is displayed in Min or Max fields
Reproducible with: 6000.0.66f1, 6000.4.0b5
Not reproducible with: 6000.3.5f1, 6000.4.0b4, 6000.5.0a5
Reproduced on: Ubuntu 22.04, macOS Sequoia 26.2 (M4)
Note:
- “initial” can be set in other fields
- Field needs to be set several times for “initial” value to be set and it doesn’t set at all in Vertical Shadow Offset in 6000.0.66f1 version
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple errors are thrown in the console while using perforce when moving an asset using shortcuts
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
Resolution Note:
Fixed in 6000.5.0a6
Resolution Note (fix version 6000.5.0a6):
Fixed in 6000.5.0a6