Search Issue Tracker
FrameTimingManager.GetLatestTimings adds background time to the next foc...
How to reproduce:1. Open the attached “TestBackgroundFrameTiming.zip” project2. Enable “Frame Timing Stats” (Edit → Project Settings... Read more
Artifacts are present on Sprite Atlas Sprites when Binlinear or Trilinea...
How to reproduce: Open the “Atlas_Bug.zip“ project Open the “SampleScene“ Enter Play Mode Observe the Game view Actual result: Artif... Read more
AI Packages can't be removed from the project
How to reproduce:1. Create a new project2. In the Unity toolbar, click the "AI" button3. Click "Agree and install Unity AI"4. Go to ... Read more
Scale Snapping with Gizmos does not work in the Scene view when Snapping...
Steps to reproduce: Create a new Unity project using the Universal 3D template From the Hierarchy, create any 3D GameObject In the S... Read more
Package description disappears in the Package Manager when clicking "See...
How to reproduce:1. Open the attached "Hackweek2D" project2. Open the Package Manager and enter a string into the search that doesn'... Read more
Editor freezes with a StackOverflowException when certain asset types ar...
How to reproduce:1. Open the attached project "IN-128156"2. Open the "SampleScene"3. In the Hierarchy, enable the SubScene4. Drag th... Read more
Keyboard state is reset when automatically loading a scene via script
How to reproduce:1. Open the ‘Repro.zip' project2. Open the ‘s’ scene3. Open the Input Debugger (Window/Analysis/Input Debugger)4. I... Read more
Missing tooltips for multiple settings when opening the OpenXR Project S...
How to reproduce:1. Create a new project using VR template2. Go to Edit > Project Settings > XR Plug-in Management3. Enable Op... Read more
"NullReferenceException" is thrown and Mesh LOD foldout is empty when ma...
Steps to reproduce: Create a new Unity project using the Universal 3D template Drag the attached "model.fbx" to the Project window S... Read more
AudioMixer label doesn't always include the full mixer name
Will notice that it was often possible in ListView (compact) to NOT see the full mixer path: !image-2026-01-13-09-11-11-292.png! It ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask