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Project Preview Theme Runtime dropdown sets Default Runtime Theme file a...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
Editor spikes on GameObjectChangeTracker when HandleGameObjectChangedEve...
Steps to Reproduce:1. Open the attached “IN-127235” project2. Open the SampleScene3. Enter Play Mode4. Set Profiler to Edit Mode and... Read more
“[UI Toolkit] Could not set value for target of type 'VisualTreeAssetIns...
Reproduction steps:1. Create a new project2. Edit > Project Settings… > UI Toolkit3. Enable Hierarchy Integration4. Create UI ... Read more
Package Manager's "Install package from git URL..." menu size matches th...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager -> "+" button -> ... Read more
Obsolete warning for Converters.RunInBatchMode is confusing and lacks cl...
Reproduction Steps: Install Unity 6.5 alpha (version 6.5.0a1 or newer). In a script or tooling code, call the method {{{}Converters.... Read more
Advanced Text Auto size spams “Invalid BestFit Range” warnings when sett...
Steps to reproduce:1. Create a new Unity project2. Open UI Builder window3. In Hierarchy add Button Element4. Find and expand “Text”... Read more
UI Document naming inconsistency in Hierarchy window
Reproduction steps:1. Create a new project2. Observe the UI Document naming in the GameObject creation menu (GameObject > UI Tool... Read more
Non-existant Unity versions can be selected from the dropdowns when crea...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager -> "+" button -> ... Read more
Mesh disappears when using Raw Vertex Buffer Target setting
Reproduction steps:1. Open the attached project "ReproProj"2. In Inspector, open the “/Assets/Settings/PC_RPAsset.asset”3. Set “GPU ... Read more
VisualTreeAsset Inspector button text includes period symbol
Reproduction steps:1. Create a new project2. Edit > Project Settings… > UI Toolkit3. Enable Hierarchy Integration4. Create UI ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size