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PropertyField with range attribute triggers change event when the value ...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Editor, navigate to Test > My Editor Window3. Observe the Con... Read more
Crash on D3D12DescriptorHeapManager::AllocateNewResourceInternal when G...
Reproduction steps:1. Open the attached “ReproProj” project2. Go to Window > Rendering > Lighting3. Generate Lighting Expected... Read more
ShadowCaster2D does not update when using Sprite flipbook animation
Reproduction steps:1. Open the attached “BugRepro” project2. Open “Scenes/SampleScene” Scene3. Enter the Play Mode4. Move around usi... Read more
Crash on tlsf_memalign when opening a project
Reproduction steps:1. Open the attached “repro-project“2. Observe the crash Reproducible with: 2021.3.36f1Not reproducible with: 202... Read more
The composition string is not cleared and is transferred to another Inpu...
How to reproduce:1. Open the “Archive“ project2. Build and Run3. Switch to the Korean input source on macOS4. In the Player click on... Read more
[Linux Editor Only] Unity crashes on strtol_l when importing a specific ...
This issue exists only on Linux due to the FBXSDK update not being possible for 2022.3 (See dicsussion on the origional Jira [https:... Read more
The "Editor.CreateInspectorGUI" method is being called twice when the Co...
How to reproduce:1. Open the “ReproProjectGUIFinal“ project2. Open the “Level01 Scene“3. Move the Console window to the same place a... Read more
Prefab components are not rendered correctly in the Inspector Window whe...
Reproduction Steps: 1. Open the attached project “BugRepro”2. Open {{Assets/Scenes/SampleScene.unity}}3. Click on the {{Cube (prefab... Read more
Play on awake does not work with an audio random container when loading ...
Steps to reproduce: Download and open the attached project 'ARCPlayOnAwake.zip'. Build and run the project. Actual results: No audio... Read more
Play on awake does not work with an audio random container when instanti...
Steps to reproduce: Download and open the attached project 'ARCPlayOnAwake.zip'. Open the scene 'ARCPlayOnAwake 1'. Enter play mode.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation