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Editor will spam log file until hard drive fills
Not sure where to start the submission of this bug: 1. Latest public Unity 2019.3.9f1 ( and prior versions )2. Empty project started... Read more
[2d] [Sprite Shape] Error occurs when unselecting Cache Geometry for Spr...
[2d] [Sprite Shape] Error occurs when unselecting Cache Geometry for Sprite Shape prefab Steps to Repro:1. create sprite shape shape... Read more
[Addressables] Only one property drawer is updated when multi-edit Asset...
Reproduction steps:1. Open the attached project ("case_1244895-AddressableSpriteTests.zip")2. Open the repro scene ("SampleScene")3.... Read more
ShaderGraph does not throw an unsupported feature error when Normal from...
How to reproduce:1. Open the attached project named "Case_1242448"2. Open the Test shader graph3. Observe that Normal From Height no... Read more
UNITYTLS_X509VERIFY_FLAG_EXPIRED error in the Console
Steps to reproduce:1. Open Unity project2. Inspect Console Expected: no errors appearActual: UNITYTLS_X509VERIFY_FLAG_EXPIRED errors... Read more
Profiler performance drops significantly when opening and closing the St...
How to reproduce:1. Open the attached (Standalone Profiler Issue.zip) project2. Open the Profiler Window (Window -> Analysis ->... Read more
[URP] Scene window is rendered gray and Game window is rendered black wh...
How to reproduce:1. Open the attached project "1241239.zip"2. Open the "Test" Scene3. Enter the PlayMode4. Exit the PlayMode Expecte... Read more
[WebGL] Async Tasks do not run on WebGL when Threading is enabled
Reproduction steps:1. Open the attached project ("case_1243010-WebG-Threads.zip")2. Open the repro scene ("SampleScene")3. Enter Pla... Read more
[D3D12] Extra/redundant Color Render Target is used for depth and shadow...
How to reproduce:1. Launch Unity using RenderDoc2. Open the attached project named "Case_1244224"3. Enter Play mode and capture the ... Read more
Services window UI clipping when Editor UI Scaling is at 125%, 175% and ...
Reproduction steps:1. Open attached project "Clipping_.zip"2. In Services window, observe service area UI Expected result: No clippi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized