Search Issue Tracker
Fix In Review
Fix In Review for 6000.3.X, 6000.5.0a7
Fixed in 6000.4.0b9
Votes
0
Found in
6000.0.63f1
6000.2.9f1
6000.3.2f1
6000.4.0b2
6000.5.0a5
Issue ID
UUM-130676
Regression
No
Profiler crash on DynamicHeapAllocator::GetBlockPointer
A profiler crash in the Unity Editor has been observed, related to an out of memory error.
Reproducible with: 6000.0.62f1, 6000.0.63f1, 6000.2.0b10, 6000.2.9f1
Reproduced on: Windows 10, Windows 11
Not reproduced on: No other environment tested
Note: Not reproduced by CQA
First few lines of stacktrace:
3 Unity.dll 0x7ffeb7a04c9c winutils::ExternalCrashHandler::HandleCrash (ExternalCrashHandler.cpp:355)
4 Unity.dll 0x7ffeb7a04a03 [inlined] winutils::ExternalCrashHandler::HandleCrash (ExternalCrashHandler.cpp:426)
5 Unity.dll 0x7ffeb7a04a03 winutils::CrashHandler::HandleCrash (PlatformCrashReporter.cpp:295)
6 Unity.dll 0x7ffeb73cdacb winutils::ProcessInternalCrash (WinUtils.cpp:579)
7 KERNELBASE.dll 0x7ffedb226082 UnhandledExceptionFilter
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] TMP Font Asset pop-up Window opens on the secondary monitor when the Editor is placed in primary monitor
- Transition delay is ignored when opacity is listed before scale in transition-property of the Styles.uss file
- “NullReferenceException” error thrown in the Console when pressing kebab button in Pipeline Specific Settings for Default Profile in Project Settings window
- [Silicon] Crash on os_unfair_recursive_lock_lock_with_options when opening a project while the Razer Synapse app is open
- Build fails with a warning when running Unity Editor’s csc.dll manually using dotnet command
Resolution Note:
Fixed in 6000.5.0a7
Resolution Note (fix version 6000.5.0a7):
Fixed in 6000.5.0a7
Resolution Note (fix version 6000.4.0b9):
Fixed in 6000.4.0b9
Resolution Note (fix version 6000.3):
Fixed in 6000.3.9f1