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Screen Space Reflections does not read the water surface smoothness corr...
Reproduction steps:1.2.3. Actual result: The reflections fade identically for both near and far objects, regardless of the water sur... Read more
UI Mask Component does not apply correctly when Canvas Render Mode is se...
How to reproduce:1. Open the attached “Project_xyz” project2. Navigate to Assets -> Scenes -> System Scene -> Lobby3. Enter... Read more
Gizmos are not rendered for the Base Camera when using Camera Stacking
How to reproduce:1. Open the “IN-127668_GameView_GizmoBug“ project2. Open the “SampleScene”3. Ensure Gizmos are enabled in Game view... Read more
Creating UI Document with Assets in Hierarchy window throws ALLOC_TEMP U...
Steps to reproduce:1. Create new Unity project2. In Hierarchy window create UI Document with Assets (GameObject > UI Toolkit >... Read more
Inconsistent "Mock HMD Loader" naming in the "Project Settings"
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "XR Plug-in Management" item Click the "Instal... Read more
HelpBox visuals in the "Quality" settings window are not aligned with th...
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Quality" item Observe the help box UI Actual ... Read more
Scene Asset is not attached to a Lighting Data Asset for a URP Package S...
Steps to reproduce: Create any URP Project In the Package Manager select the "Universal RP" Package In the Samples section download ... Read more
UI elements become unusable due to Object and Text Fields being set to e...
Steps to reproduce: Create a new Unity project using a 3D Universal Template In the Hierarchy, create a "Text - TextMeshPro" GameObj... Read more
[macOS] Code search field close button is difficult to press due to wind...
Reproduction steps:1. Create a new project2. Jobs > Burst > Open Inspector…3. Select one of the Jobs4. Try to press the “X” bu... Read more
Code search field cannot be reopened after being closed in Burst Inspect...
Reproduction steps:1. Create a new project2. Jobs > Burst > Open Inspector…3. Select one of the Jobs4. Click on the “X” button... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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