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[VR][Quest] OpenXR app crashes when changing URP renderScale more than o...
Steps to reproduce:1. Open the attached user's project "renderscaleCrash.zip"2. Open "SampleScene.unity" scene3. Make sure Vulkan an... Read more
GameObject does not receive light but casts shadows when setting Light.r...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Observe the G... Read more
Crash with multiple stack traces when opening a specific project contain...
Reproduction steps:1. Open the attached “ReproProj” project Expected result: The project is openedActual result: The Editor crashes ... Read more
Crash on Transform::SetParent when duplicating a Prefab in the Hierarchy
Reproductions steps:1. Open the attached “repro_IN-77434“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Hierar... Read more
[iOS] Undefined Symbol Error is thrown in Xcode when using Debug.CheckIn...
How to reproduce:1. Open the attached Project "DebugTest.zip"2. Build and Run the Project on iOS3. Observe the Errors thrown by Xcod... Read more
Child's Awake is called before parent's Awake when entering Play Mode
How to reproduce:1. Open the user's attached project2. Enter Play Mode Expected results: Parent's Awake is called before child's Awa... Read more
SplineAnimate.EvaluatePositionAndRotation error when instantiating a pre...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Press the spa... Read more
Crash on ScriptableBatchRenderer::RenderMultipleMeshes when entering the...
Reproduction steps:1. Open the attached project “AltCrashRepro”2. Enter the Play mode Expected result: The Play mode startsActual re... Read more
Crash on BatchRendererGroup_CUSTOM_RegisterMaterial_Injected when render...
Reproduction steps:1. Open the attached project "CrashRepro"2. Add a new Empty Sub Scene (Right-click in the Hierarchy window > N... Read more
Draw call batching does not work when using identical Sprite Renderers i...
Reproduction steps:1. Open the attached “SpriteBatch.zip” project2. Enter the Play mode3. Open the Profiler (Window > Analysis &g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation