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[WebGL] [SVG] "Runtime error: float unrepresentable in integer range" is...
Reproduction steps: 1. Open the user's attached project ("VectorGraphicsBugReport.zip") 2. Open the repro scene ("SampleScene") 3. E... Read more
Unity Action is being rerun when Domain Reload is triggered by a Test
How to reproduce: 1. Download and open the attached project 'Action.zip' 2. Open Test Runner (Window > General > Test Runner) 3. Run... Read more
Unavailable to create a project when a dot symbol "." is used in front o...
Reproduction steps: 1. Create a folder with a dot symbol in front of a word, for example - ".test" 2. Go in the Unity Hub and create... Read more
[iOS] UnityEngine.iOS.Device.SetNoBackupFlag can't be called from backgr...
Reproduction steps: 1. Open the attached project. 2. Build and run it for iOS. 3. Click the "Set Flag" button. 4. Check the console... Read more
[URP] Hitting play button after building corrupts all URP Shader Graphs
Reproduction steps: 1. Download and open the attached "Fixzy_MaybeNotWorking" project 2. Build the project 3. In the Editor window, ... Read more
Changes in Scene triggers Mesh data optimization when building AssetBund...
Steps to reproduce: 1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip") 2. Select AssetBundle - > Build, notice the m... Read more
Crash in TextureForClass when loading project
To reproduced: 1. Load attached project 2. Editor crashes Reproducible: 5.6.0a3, 5.5.0f1, 5.5.0b4 Not reproducible: 5.4.2p3 Read more
Fullscreen button of Editor windows is disabled when making Editor windo...
How to reproduce: 1. Create a new project 2. Open Package Manager (Window>Package Manager) 3. Press the "+" sign and select "Add pac... Read more
Stylesheet can be garbage collected but still tried to be used in UIElement
When the "Look Dev" window is opened and the High Definition RP package is upgraded from 7.1.8 to 7.2.0/7.2.1 , causes the editor to... Read more
"GitRepoService::MissingFileError" shown after renaming already commited...
To reproduce: 1. In a new project, create a script named Test 2. Publish the script to Collab 3. Duplicate the script 4. Rename the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time