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[AppleTV] Add to Embedded Binaries option is missing in the Plugin Importer
Steps to reproduce: 1. Open "Plugins.zip" project 2. Go to File > Build Profiles and make sure that tvOS Platform is activated 3.... Read more
Contents of the Paint Terrain tab are not displayed when outside of the ...
How to reproduce:1. Open the attached project "terrain_inspector2.zip"2. Select Assets/Terrain.prefab in the Project window3. Click ... Read more
[RayTracing] Several pragma require directives are ignored in .raytrace ...
Using #pragma require in .raytrace files doesn't work. All pragma require directives are ignored. Steps to reproduce: 1. Clone the p... Read more
Loading icon becomes highlighted when hovered over in the Search Window
Steps to reproduce: Create a "Universal 3D Sample" Project Navigate to Window > Search > New Window Search for "scene" Move yo... Read more
Special Values from SurfaceOutput Struct are stripped when using them in...
How to reproduce:1. Open the user-attached project “SurfaceShaderBug”2. Open the “SampleScene” scene3. Observe the “Cube” GameObejct... Read more
[Quest] Screen flashes for several seconds when enabling microphone perm...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform3. Build and Run on Quest4. In Player, click... Read more
Preferences Button is replaced with the loading icon whenever a Search B...
Steps to reproduce: Create a "Universal 3D Sample" Project Navigate to Window > Search > New Window Observe the Preferences bu... Read more
[Multiplayer Play Mode] Using custom dependencies and ScriptedImporters ...
How to reproduce:1. Download and open the attached project2. Enable the "Player 2" checkmark in the "Multiplayer Play Mode" window3.... Read more
Search Window text fields have no validation for number of characters en...
Steps to reproduce: Create a "Universal 3D Sample" Project Navigate to Window > Search > New Window Copy and Paste loads of ch... Read more
Adding and removing items from SerializeField. UnityEvent throws a bunch...
Steps to reproduce: Create and open an empty project. Download and add the attached component 'TestClass.cs' to a game object. Add 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation