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368B of GC is allocated for each UI Document in the scene
How to reproduce: Create and open a new project Create a new UXML file in the Project tab Create a new UI Document GameObject in the... Read more
Blend Shape normals are incorrect for .fbx files when Normals are set to...
Unity calculates “deltaNormals[]” incorrectly when a mesh has imported normals and blend shapes, specifically with FBX-imported mode... Read more
[DirectX12] Crash on with multiple stack traces when rendering large Ter...
How to reproduce:1. Open the attached “IN-122137.zip” project2. Observe the crash Reproducible in: 2023.2.0a1, 6000.0.60f1, 6000.2.1... Read more
[Vulkan] Crash on with multiple stack traces when rendering large Terrai...
How to reproduce:1. Open the attached “IN-122137.zip” project2. Observe the crash Reproducible in: 2023.2.0a1, 6000.0.60f1, 6000.2.1... Read more
[DX12] Crash on with multiple stack traces when rendering large Terrain ...
How to reproduce:1. Open the attached “IN-122137.zip” project2. Observe the crash Reproducible in: 2023.2.0a1, 6000.0.60f1, 6000.2.1... Read more
[Vulkan] Crash on with multiple stack traces when rendering large Terrai...
How to reproduce:1. Open the attached “IN-122137.zip” project2. Observe the crash Reproducible in: 2023.2.0a1, 6000.0.60f1, 6000.2.1... Read more
WebGPU: ASTC texture mip levels are corrupt
Steps to reproduce: Open project, build for web Actual results: Cube is magenta where the texture mip level is > 0 Expected resul... Read more
The context menu is missing the "Exclude" option when trying to exclude ...
How to reproduce: Open the “BagelGame.zip“ project Open the “SampleScene“ Open ‘Window → Search → New Window’ Enable the ‘Query Buil... Read more
FBX Exporter throws NullReferenceException when exporting prefab that ha...
Steps to reproduce:1. Open the attached “IN-125039”2. In the Project window, right-click the “Cube.prefab” asset3. Click on “Convert... Read more
Splash Screen loading bar duplicates and shifts out of position when mov...
How to reproduce:1. Create and open a new project2. While it's opening, move the Splash Screen to another monitor that has a differe... Read more
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