Search Issue Tracker

0
votes
Won't Fix

Small scale (1px) UI Canvas elements change size/thickness or disappear ...

uGUI Framework

-

Oct 30, 2025

-

Version/s: 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Reproduction steps:1. Open the attached “IN-122683.zip” project2. Open the “SampleScene”3. Open the Game view window4. Slowly resize... Read more

0
votes
Duplicate

[Android] MeshRenderingData::PrepareDraw causes a crash on a Player

Mesh

-

May 24, 2023

-

Version/s: 2022.2.17f1

How to reproduce:1. Open the attached “IN-41474” project2. In the Build Settings enable Development Build3. Build the project and in... Read more

0
votes
By Design

Changes in Scene triggers Mesh data optimization when building AssetBund...

Asset Bundles

-

Aug 01, 2019

-

Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip")2. Select AssetBundle - > Build, notice the ... Read more

0
votes
Fixed

Editor crashes on "DirectorManager::RemoveFromManager" when animator com...

Animation

-

Apr 12, 2016

-

Version/s: 5.4.0b14

Reproduction steps:1. Open attached "ReproductionProjects" Unity project.2. Open and play "AnimationCrashingRepo" scene.3. Wait for ... Read more

0
votes
Duplicate

[Mac] Crash when disabling Editor Metal if Metal is the only active Grap...

MacOS

-

Jun 23, 2017

-

Version/s: 2017.2.0b1

In Player settings on Mac there is an experimental toggle for enabling the Editor to run using Metal. If this is toggled off when th... Read more

2
votes
Duplicate

Using JobHandle.CombineDependencies for long-running jobs causes "Intern...

Package: Entity Component System (ECS)

-

Feb 22, 2020

-

Version/s: 0.0.12-preview.24

How to reproduce:1. Open the attached "tempjob_bug.zip" project2. Open the "SampleScene" Scene3. Enter PlayMode -> observe the Co... Read more

0
votes
Fixed

gl_PointSize not working on newer openGL

OpenGL

-

Jan 22, 2016

-

Version/s: 5.3.0f4

Read more

0
votes
Fixed

[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...

Terrain

-

Jan 13, 2017

-

Version/s: 5.6.0b3

I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more

0
votes
Duplicate

[GLCore][GLLegacy][OSX] Color picker produces artifacts

OpenGL

-

Mar 18, 2016

-

Version/s: 5.4.0b10

Info:Color picker selecting results in artifcats. It is regression fomr b10, used to work in b9. I checked changsets between them, b... Read more

0
votes
Duplicate

[Mac][Packman] Package list disappears on clicking on Packages when filt...

Packman

-

Sep 06, 2019

-

Version/s: 2019.3.0b2

Package list disappears on changing package view filter from 'All Packages' to 'In project' or vice-a-versa when packman window is n... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.