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GPU Instancing does not work with Sprite Renderer when used in an URP pr...
How to reproduce:1. Open the attached “SpriteRendererURP“ project2. In the Hierarchy select Sprite13. Change either its Width or Hei... Read more
Memory leaks are caused when using MeshToSDFBaker.Dispose()
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Profiler (Win... Read more
Help box text under “Keyword Declaration Overrides” in Build Profiles a...
Steps to reproduce: Create a project Go to "Unity" -> "Settings" -> "General" Set "Editor Theme" to "Light" Go to "File" ->... Read more
Global Search keeps re-sorting and flickers when searching with a speci...
Reproduction steps:1. Open the attached “IN-124408.zip” project2. Open the “Game” Scene3. Press “Ctrl+k” to open Global Search4. Typ... Read more
[VFX] Incorrect Behavior in VFXUpdate
Steps to reproduce: Import attached package in URP project with VFX package available Open VFX "UUM_128198_Simplified_Repro" Open Sc... Read more
Starting Virtual Player after Project upgrade throws Asset Database errors
Steps to reproduce: Open the attached project Open Multiplayer Play Mode window (Window -> Multiplayer -> Multiplayer Play Mod... Read more
Certain Painter2D properties are missing the get accessors
How to reproduce: Create and open a new project Import the “Test.cs“ script Observe the Console Actual result: 4 errors for the “pai... Read more
Docked UI Builder corrupts when the domain isn't reloaded after deleting...
How to reproduce: Open the “MinimalApp.zip” project Open Edit → Project Settings → Editor, and ensure that the domain reload setting... Read more
Render Pipeline Converter: PPv2 doesn’t appear in the render pipeline co...
PPv2 doesn’t appear in the render pipeline converter unless you have installed a package. It was suggested to show it always, but ma... Read more
[Linux] Preferences directory is not created when the Editor is installe...
Reproduction steps:1. Create a new 3D project2. Open the Preferences window (Edit > Preferences)3. Change any preferences4. Close... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes