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[Timeline] Can key objects in non-active scenes (multiscene) but the ani...
Can key objects in non-active scenes (multiscene) but the animator reference is lost when entering play mode (destructive) This is k... Read more
[UI] CanvasRenderer.OnTransformChanged is called twice per CanvasRenderer
In the attached project there is a Canvas set to Screen Space - Camera rendering mode with the Main Camera selected as the camera to... Read more
Rebind no longer resets the Animator
Steps to reproduce:1. Open attached project2. Press A to start the animation3. Press S to rebind the animation Expected result: The ... Read more
[Regression] MissingReferenceException after deleting duplicated Terrain...
Steps to repro: 1. Open attached project and 't1' scene;2. Select 'New Terrain 1' asset file in Project view's Assets folder;3. Pres... Read more
In Camera Preview using Deferred rendering mode, fog does not show up
While changing from Forward to Deferred rendering modes on camera you can see in the Camera preview that the fog is gone on Deferred... Read more
[Crash | VR] Graphics Jobs and VR support enabled in Point Light scene c...
1) Download project2) Setup CV13) Build an run the App4) Observe crash Notes:- This only occurs in the standalone app- The crash onl... Read more
Assertion failed: Screen position out of view frustum when undo-ing resize
"Assertion failed: Screen position out of view frustum" when undo-ing object resize See gifs attached 1. Create a new project2. Impo... Read more
WWW.texture shows wrong dimensions for a specific PNG texture
To reproduce:1. Open project2. Open and play 'Main Scene'3. Texture's width and height are printed to console Expected: texture dime... Read more
It is slower to load asset bundles from Cache than from Streaming Assets
How to reproduce:1. Open the attached project2. Play Test scene in editor3. Press the button "Download from the Cache"Result is arou... Read more
[HoloLens] Black screen in any emulation mode when cameras "AllowMSAA" =...
Steps to reproduce:1. Open attached project "emulation-test.zip"2. Open "test" scene3. Select "Main Camera" in the Hierarchy4. Make ... Read more
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