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Found in
6000.0.63f1
6000.2.14f1
6000.3.0f1
6000.4.0a5
6000.5.0a2
Issue ID
UUM-128453
Regression
No
Sorting layers work in opposite order
How to reproduce:
- Open the “TestProject.zip“ project
- Open the “SampleScene“
- Open “Edit → Project Settings → Tags and Layers“
- Expand “Sorting Layers“ and observe the order
- Select “Grid → Walls” GameObject in the Hierarchy
- Observe the Scene view or Game view
Actual result: “Walls” tiles are rendered in front of “Ground“ tiles
Expected result: “Ground“ tiles are rendered in front of “Walls“ tiles
Reproducible in: 2023.1.0a1, 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2
Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: No other environment tested
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