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Serialized field is indented too much in the Inspector when CustomEditor...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy window, s... Read more
[macOS] Display flickers with bright colors when built Player uses 2 or ...
Reproduction steps:1. Open the attached project “MultiDisplayTest” on a machine with 2 or more connected displays2. Open the “Assets... Read more
Hinge Joint transforms are reset when toggling the "useMotor" property
Reproduction steps:1. Open the attached “JointTest.zip” Project2. Open the “SampleScene” scene3. Enter the Play mode4. Press the “S”... Read more
Motion Vector texture reports incorrect Mesh data when Mesh is coming fr...
Reproduction steps:1. Open the attached “MBlurIssue.zip” Project2. Open the “Scenes/SampleScene” scene3. Enter the Play mode4. Obser... Read more
UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable...
Reproduction steps:1. Open the “VolumeManagerError.zip” Project2. Open the “VolumeManagerError” Scene3. In the Hierarchy window, sel... Read more
UI Builder Text field leaves the first letter and the cursor jumps over ...
Reproduction steps:1. Open the attached “IN-72875.zip” Project2. Navigate to the UI Builder Window (Window > UI Toolkit > UI B... Read more
[Linux] Touch freezes in Player when any mouse button is clicked
Reproduction:1. Open the attached “touch_bug_project”2. Click File > Build And Run3. In Player, touch the screen with your finger... Read more
ArgumentOutOfRangeException when manipulating the Project Settings searc...
Reproduction steps:1. Open the attached “Repro“ project2. Open the Project Settings window (Edit > Project Settings)3. Open the “... Read more
GameObjects with a material derived from a Custom Lighting Surface Shade...
How to reproduce:1. Open the “Deferred-Render-Target.zip“ project2. Open the “DeferredViewportBug“ Scene3. Open the Game View tab4. ... Read more
Size of ShadowCaster2D with Casting Source set to a Collider increases w...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy window, s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS