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Invalid editor window of type error is thrown when maximizing Project Au...
Steps to reproduce: Open the attached project Open Project Auditor window Window -> Analysis -> Project Auditor Dock the Proje... Read more
List in Inspector not resizing when exiting Play mode
How to reproduce:1. Open the attached “IN-123650” project2. Open (Scenes → SampleScene) Scene3. Select “GameObject” GameObject in th... Read more
High Editor GPU usage when Camera with RenderTexture and VFX Graph are i...
Reproduction steps:1. Open the attached “VFXIdleGPUIssue.zip” project2. Make sure Game and Scene Tabs are not open and closed in the... Read more
Spaces between the text and ":" in the "Filters" section of Project Auditor
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Project Auditor -> Start Analysis3. In the Pro... Read more
Running Project Auditor's analysis only on "Assets" also analyses the "S...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Project Auditor -> three-dot menu -> Prefer... Read more
[Linux] "Add Component" menu goes under the screen when the menu extends...
How to reproduce:1. Create and open a new 3D sample project2. Select Main Camera GameObject3. In the Inspector view, fill it with co... Read more
Project Auditor Build's "Start Time" and "End Time" fields show incorrec...
How to reproduce:1. Create a new Unity project2. Build the project3. Go to Window -> Analysis -> Project Auditor -> Start A... Read more
[Windows] About Unity window displays Editor version in two lines instea...
Reproduction steps:1. Create a new project2. Help > About Unity3. Observe Editor version Actual result: “2022.3.69f” is displayed... Read more
Project Auditor shows uncompressed Textures as compressed
How to reproduce:1. Open the attached "TextureAuditor" project2. Go to Window -> Analysis -> Project Auditor -> Start Analy... Read more
Docked Project Auditor window disappears when another Editor window is m...
Steps to reproduce: Open the attached project Open Project Auditor window Window -> Analysis -> Project Auditor Dock the Proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size