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VFX Graph effect instance stops rendering when a second instance of the ...
Reproduction steps:1. Open the attached “IL2CPP_Crash.zip” Project2. Open the “VFXScene” scene (Assets > VFXGraphBug)3. Enter the... Read more
WebGL Player does not proceed beyond logo screen when "Target WebAssembl...
Reproduction steps:1. Open the attached “WebGLTest600000b15.zip“ project2. Ensure Web is the selected platform in the Build Settings... Read more
Rigidbody moves away from the original GameObject when Center of Mass is...
Reproduction steps:1. Open the attached “RB-Breaker.zip” project2. Open the “SampleScene” scene3. Open the Physics Debugger Window (... Read more
Animation Rigging Two-Bone IK gets offset when a Generic Rig Avatar is c...
Reproduction steps:1. Open the attached “AnimationRigRepro.zip” project2. Open the “SampleScene” scene3. Select “Woman” Prefab in th... Read more
[Android] Error "Blitter is already initialized" is present when Adaptiv...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
Vector3 node has no X, Y, Z outputs when adding Vector3 node in the Visu...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/testgraph.vfx” Visual Effect Asset3. Add the Vector3 node i... Read more
TextMeshPro memory leak occurs when reloading the scene using Addressables
How to reproduce:1. Open “memoryLeak“ project2. Navigate to File → Build and Run3. In Player press space (keyboard)4. Navigate to Wi... Read more
[BiRP SG] Multiple errors appear when compiling a ShaderGraph shader's c...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/Shader Graph/Color Changing Sha... Read more
[HDRP] Text is rendered with artefacts when using STP and resolution sca...
Steps to reproduce: 1. Open the attached project named "STP_Text_Issue" 2. Open the Repro Scene 3. Observe the Game View Actual resu... Read more
Settings Search results not always matching search term correctly
Steps to reproduce: Open a Project. Open Edit > Project Settings View Player > Other Settings > Rendering and observe the "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation