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0
votes
Won't Fix

Render to texture canvas not rendered when Game view is not open

uGUI

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Jul 05, 2016

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Version/s: 5.4.0b25

Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Have both Scene and Game views open5. Clos... Read more

0
votes
Fixed

[HDRP] Screen space reflections debug is black

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Nov 17, 2022

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Version/s: 2021.3.22f1, 2022.2.14f1, 2023.1.0a20, 2023.2.0a1

The SSR debug mode is always black. branch: srp/devs EDIT: Turns out the debug exposure needs to be overridden in order SSR to be se... Read more

2
votes
By Design

GC Alloc spikes when a collision between 2 GameObjects happens

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Jan 21, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.1.24f1, 2022.2.3f1, 2023.1.0a26

Reproduction steps: 1. Open the attached “BugProject.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Prof... Read more

0
votes
Fixed

[Addressables] Exception is thrown when calling AssetReference.RuntimeKe...

Package: Addressables

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Sep 25, 2019

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Version/s: 1.2.2, 1.2.4

How to reproduce:1. Open the attached project ("case_1186801-AddressableError.zip")2. Open the repro scene ("SampleScene")3. Build P... Read more

0
votes
Won't Fix

NavMeshSurface has visual artifacts/clipping when using Physics Collider...

AI Navigation

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Aug 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "BugRepro_4.zip" and scene "Dungeon"2. In Hierarchy window, select "Floor" object3. In Ins... Read more

0
votes
Fixed

[.NET 4.6] Editor crashes if an assembly was built with a reference to a...

Scripting

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Jun 20, 2017

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Version/s: 2017.1.0b10

Steps to reproduce:1. Open the attached project(AssembliesWithDifferentBuildNumberCrash.zip)2. Select the asset named "Slave Scritpa... Read more

0
votes
Fixed

[AW] Changing rotation set in one keyframe affects other keyframe

Animation

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Jul 04, 2016

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Version/s: 5.4.0b24

Steps to reproduce: 1. Create new project and add cube2. Set rotation to 0, 0, 3303. Open animation window, create new animation and... Read more

0
votes
Fixed

Changing AnimatorCullingMode from Always Animate to Cull Completely does...

Animation

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Jan 13, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open attached project ("761215.rar")2. Open "Demo" scene3. Select Maximize on play in the Game window4. Adjust posit... Read more

0
votes
Won't Fix

[CanvasGroup] Selectable is still interactable if it's moved to be non-d...

uGUI

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Nov 11, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Open attached project2. Open scene "Main" and run it3. Notice console: first "True" is printed when button is... Read more

1
votes
Fixed

P/Invoking into non-existent library crashes player on WebGL instead of ...

WebGL

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Mar 12, 2020

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Version/s: 2018.1.0f1

Sample code: [DllImport("SomeRaNdOmNaMeThatDoesntExist.dll")]extern static void NonExistingAPI();public void Start(){try{NonExisting... Read more

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