Search Issue Tracker

0
votes
Fixed

[WebGL] SetScheduledEndTime does not work on WebGL

Platform Audio

-

Sep 12, 2025

-

Version/s: 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a simple Unity project, with a GameObject that has an AudioSource component. Start playing the AudioSourc... Read more

0
votes
Fixed

[IMGUI] Property dropdown of "Gizmos" doesn't expand until the mouse cur...

IMGUI

-

Mar 17, 2020

-

Version/s: 2018.3.0a4, 2020.2.0a3

Gizmos Property dropdown under the Physics 2D in Project Settings window doesn't expand until the mouse cursor is moved, refer to th... Read more

1
votes
Fixed

[General] [Windows] InputSystem InputAction.GetBindingDisplayString does...

Windows

-

May 20, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.7f1, 2021.2

How to reproduce:1. Install English and Russian language packs to Windows2. Open the attached project "InputSystemKeyboards.zip"3. C... Read more

1
votes
Fixed

Crash on TerrainData_CUSTOM_Internal_SetDetailLayer_Injected when using ...

Terrain

-

Feb 10, 2023

-

Version/s: 2022.2.6f1, 2023.1.0b4, 2023.2.0a2

Reproduction steps:1. Open the attached project “IN-29656“2. In the Hierarchy select any child Terrain of the “Map“ GameObject3. In ... Read more

0
votes
Fixed

AssetBundle.name is empty when asset bundle loaded through WWW

Asset Loading

-

Apr 24, 2016

-

Version/s: 5.3.4p1

To reproduce:1. Open attached project2. Go Assets -> Build AssetBundles3. Open "test" scene4. Play the scene Actual behavior: not... Read more

0
votes
Fixed

[CacheServer] After you cancel one upload, all next uploads will stuck, ...

Asset - Database

-

Aug 16, 2022

-

Version/s: 2021.3.9f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

Steps to reproduce:1 Create new HDRP project (or use any relatively big project you have)2 Open project and enable Cache Server in P... Read more

0
votes
By Design

Changes in Scene triggers Mesh data optimization when building AssetBund...

Asset Bundles

-

Aug 01, 2019

-

Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip")2. Select AssetBundle - > Build, notice the ... Read more

0
votes
Fixed

[ShaderGraph] Deleting A Group Node that contains a blackboard Property ...

Package: Shader Graph

-

Aug 08, 2019

-

Version/s: 7.0.2

Reproduced in SRP master of 8/7/19 (0c3b4b5888), 2019.3.0a12 Repro #1 (with my simple file):1) Open up DeleteMyNodes.ShaderGraph2) B... Read more

0
votes
Fixed

Profile Analyzer - Using right click "Remove from Included Filters" also...

Package: Profile Analyzer

-

Mar 13, 2020

-

Version/s: 0.6.0 - preview.1

How to reproduce:1. Create a new Unity project2. Import the Profile Analyzer package3. Using the Unity Profiler record some frames o... Read more

0
votes
Not Reproducible

Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth*, SkinnedMeshRe...

Physics

-

Jun 28, 2017

-

Version/s: 5.6.1f1

Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth, SkinnedMeshRenderer) when you try to add a mesh in Skinned Mesh Renderer t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.