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Crash on SourceAssetDBReadTxn::SourceAssetDBReadTxn() when opening folde...
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/_Recovery“ folder Reproducible with: 6000.0.62f1, 6000... Read more
Template fields' information is not preserved or is reverted to previous...
Steps to reproduce: Create a new project and install the Visual Effect Graph package Create a new VFX Select the VFX in the Project ... Read more
deltaTime and unscaledDeltaTime discrepancy when Player window is moved ...
How to reproduce:1. Open the attached “IN-123633_Archive 2.zip” project2. Build and run the player3. Press Alt + Enter to exit out o... Read more
Publishing Settings are shared across different custom Build Profiles wh...
Reproduction steps:1. Make sure the Editor version has an Android module installed2. Open the attached “IN-118843.zip” project3. Go ... Read more
webGLBuildSubtarget resets to Generic when it gets changed in build script
Reproduction steps:1. Open the attached “IN-124383.zip” project2. Open the Console window3. Click on the dropdown next to “Clear” bu... Read more
[Windows] Crash on AudioManager::InitFMOD when performing various action...
A crash in the Unity Editor has been observed affecting various workflows including:- Returning to the Editor after the computer fal... Read more
Some GameObjects in a subscene are not rendered when using custom shader...
Reproduction steps:1. Open the attached “IN-105000_Materials Clipping Issue - 6.3 - v2.zip“ project (link in the internal comments)2... Read more
URP is using in-memory assets without saving them
Scopely migrated from Unity 6000.1.0f1 to 6000.1.17f1. The team is using Asset Bundles via the {}Legacy Build Pipeline{}, After migr... Read more
The Player starts flickering and breaking when the OpenGLCore Graphics A...
How to reproduce: Open the “OpenGLFlickerBug.zip“ project Build and run the project Unfocus the Player (Not sure if this is importan... Read more
Changing Texture Scale X value has no effect when Particle System Trails...
How to reproduce:1. Open attached project "IN-123411"2. Open "SampleScene"3. In the Hierarchy select "Particle System"4. Ensure that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it