Search Issue Tracker
In Progress
Under Consideration for 6000.4.X
Votes
0
Found in
6000.4.0a2
6000.5.0a2
Issue ID
UUM-126767
Regression
Yes
Template fields' information is not preserved or is reverted to previous value upon asset duplication
Steps to reproduce:
- Create a new project and install the Visual Effect Graph package
- Create a new VFX
- Select the VFX in the Project Browser
- In the Inspector, tick the Use as Template box and set the name to A
- Duplicate the VFX
- Observe that the Use as Template flag is now set to {}false{}, and the VFX name has reverted to its previous value (likely empty)
Actual results:
- The Use as Template flag is set to false
- The name field is empty
Expected results:
- The Use as Template flag should remain set to true
- The name field should either:
** Receive a suffix upon duplication if a unique name is required, or
* Retain the asset’s original name.
Reproducible with versions:* 6000.4.0a2, 6000.5.0a2
Not reproducible with versions: 6000.4.0a1
Tested on (OS): macOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
Add comment