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Crash on physx::Scb::Body::setKinematicTarget when Moving Disabled Paren...
How to reproduce:1. Open the attached project "IN-122707"2. Open scene “PrototypeSceneTemplate“3. Enter Play mode4. Observe the Cras... Read more
Crash on SourceAssetDBReadTxn::SourceAssetDBReadTxn() when opening folde...
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/_Recovery“ folder Reproducible with: 6000.0.62f1, 6000... Read more
Template fields' information is not preserved or is reverted to previous...
Steps to reproduce: Create a new project and install the Visual Effect Graph package Create a new VFX Select the VFX in the Project ... Read more
deltaTime and unscaledDeltaTime discrepancy when Player window is moved ...
How to reproduce:1. Open the attached “IN-123633_Archive 2.zip” project2. Build and run the player3. Press Alt + Enter to exit out o... Read more
Publishing Settings are shared across different custom Build Profiles wh...
Reproduction steps:1. Make sure the Editor version has an Android module installed2. Open the attached “IN-118843.zip” project3. Go ... Read more
webGLBuildSubtarget resets to Generic when it gets changed in build script
Reproduction steps:1. Open the attached “IN-124383.zip” project2. Open the Console window3. Click on the dropdown next to “Clear” bu... Read more
[Windows] Crash on AudioManager::InitFMOD when performing various action...
A crash in the Unity Editor has been observed affecting various workflows including:- Returning to the Editor after the computer fal... Read more
Some GameObjects in a subscene are not rendered when using custom shader...
Reproduction steps:1. Open the attached “IN-105000_Materials Clipping Issue - 6.3 - v2.zip“ project (link in the internal comments)2... Read more
URP is using in-memory assets without saving them
Scopely migrated from Unity 6000.1.0f1 to 6000.1.17f1. The team is using Asset Bundles via the {}Legacy Build Pipeline{}, After migr... Read more
The Player starts flickering and breaking when the OpenGLCore Graphics A...
How to reproduce: Open the “OpenGLFlickerBug.zip“ project Build and run the project Unfocus the Player (Not sure if this is importan... Read more
All about bugs
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