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Inspector fields reset when changing "Cell Sizing" mode and "Cell Size" ...
Reproduction steps:1. Open the attached project "ReproProj"2. Select “New TileSet” in the Project window3. In Inspector, change “Cel... Read more
Editor freezes on "Postprocessing IL for Assembly-CSharp" when compiling...
How to reproduce:1. Open attached project "IN-122656"2. Open script "TestComponents.cs"3. Remove comment on line 64. Save the script... Read more
"ArgumentException: Unknown Type:`UnityEngine.SkinnedMeshRenderer`" Erro...
How to reproduce:1. Open attached project "IN-123204"2. Open "SampleScene"3. Enable the checkbox next to "SampleSubScene" in the Hie... Read more
Passthrough is disabled when switching scenes in Player for Meta Quest
Reproduction steps: 1. Open the attached project “ReproProject”2. Connect a Meta Quest device3. Change the Platform to “PLATFORM” (m... Read more
Changing Key element to already added or existing one throws “ArgumentEx...
Steps to reproduce:1. Create new Unity project using Mixing Reality Template2. Navigate to Assets > XR and select XRSimulationRun... Read more
“Shader warning in 'BuildLightGrid’” is thrown when switching to iOS Pla...
Steps to reproduce:1. Create new Unity project using Mixing Reality Template2. Make sure to have iOS Module installed3. Open Build P... Read more
Filter opaque color uses wrong color space
Steps to reproduce: Create a filter that simply returns an opaque color Apply the filter to some VisualElement and set the color to ... Read more
Windows Build PR breaks Android XR Anchors
Steps to reproduce: 1. Start AnchorProvider or perform a Save or a Load, or an Erase operation to an Anchor.Basically, any call of t... Read more
Mono profiling in Jetbrains Rider is broken as a result of October 3, 20...
Steps to reproduce: 1. Try to profile Unity (editor OR player) using Jetbrains Rider2. Notice profiling doesn't work Reproducible wi... Read more
[2D][Tooling] Sprite Atlas with secondary texture gets reported in page ...
Steps to reproduce: In attached project, select Assets > New Sprite Atlas, observe in inspector atlas has both main texture and n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
- URP _EMISSION keyword removed from Material when Global Illumination is set to None
- Adding “Entities Graphics Stats Drawer (Script)” Component in Inspector spams “InvalidOperationException: using UnityEngine.Input with Input System active” errors in the Console window
- "New Project" creation window shows only "Project name" instead of "Project Name & Location"
- "Line breaking recursion max threshold hit" error when Overflow is set to Ellipsis with fonts missing the ellipsis character