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Changing the Default Icon does not change the executable's icon when re-...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Project Settings window (Edit > Project Settings)3. Change the D... Read more
Transform Node does not have outputs when it is created
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/TestGraph” Visual Effect Asset using the Visual Effect... Read more
[HDRP] Materials Samples Showcase links to docs are broken
Steps to reproduce: Create a new High Definition 3D project. In Window > Package Manager > High Definition RP, download "Mater... Read more
[HDRP] Fullscreen Samples Showcase link to doc is broken
Steps to reproduce: Create a new High Definition 3D project. In Window > Package Manager > High Definition RP, download "Fulls... Read more
"Objects are trying to be loaded during a domain backup." errors on ente...
Steps to reproduce: Open attached repro project. Or: ** Create a new High Definition 3D project.* Go to Package Manager > High De... Read more
[Player Settings] [PS5] - Player Settings should change per build profil...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a PS5 build profile and add a player settings to it (press Customize ... Read more
Add hyperLinkClicked support to UITK
This API is not supported with UITK: https://docs.unity3d.com/ScriptReference/EditorGUI-hyperLinkClicked.html The aim is to still su... Read more
Fix for 2022.3.X: Flickering of HDRP Directional Light shadows with Dire...
How to reproduce:1. Open the attached project "static-shadows-repro.zip"2. Enter Play Mode Expected results: Shadows in the Subscene... Read more
Crash on "in __pthread_kill" when running the built application that has...
How to reproduce:1. Open the “SerializeReferenceList“ project2. Click on the “Edit“ in the top bar3. Select Build And Run Expected r... Read more
Crash on "DynamicBranchState::PrepareState" when entering the Play Mode ...
How to reproduce:1. Open the “ShaderWarmup“ project2. Open the “Crash“ scene3. Create a “Shader Variant Collection”4. Open the new s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow