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Pro Builder Mesh materials get striped in build
Reproduction steps:1. Open the attached "Golden-Rule" project2. Build and Run Expected result: Orange ramps are visibleActual result... Read more
V-sync profiler markers return 0 when building the project with Developm...
Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings and enable the Development Build option3. Pr... Read more
Snapping tool is locked in when editing is turned on
Make sure Object level is active Activate the Snapping tool from the toolbar Enter any sublevel (i.e vertex level) Try to turn off t... Read more
Pixel Heights isn't correct in Scene view when UI Scaling is set to 125%
Reproduction steps:1. Open project "case_1419206.zip"2. Open Preferences window from Edit > Preferences then change the UI Scalin... Read more
Editor doesn't show that the Scene was changed when adding a Prefab with...
How to reproduce:1. Open the attached "1410528.zip" project2. Open the "SampleScene" Scene3. Open the Custom "Test" Window via the M... Read more
ProBuilderize option is not disabled after redoing the ProBuilderize action
Reproduction steps:1. Open the user's attached project2. Create a Cube3. Open Tools > Probuilder > Probuilder4. Select the Cub... Read more
RenderFeatures do not affect the Graphics settings when those are instan...
Reproduction steps:1. Open the attached 'customer_project'2. Go to the 'Window -> Asset Management -> Addressables -> Group... Read more
Wrong Scriptable Objects are created when creating through MenuItem
Reproduction steps:1. Open the attached 'UniversalGraphicsTest_Foundation' project2. Open the 'Assets' folder3. Right-click and go t... Read more
[HDRP] Standalone build doesn't render when Path Tracing is enabled
How to reproduce:1. Open the user attached project (ptr.zip)2. Build and run the project3. Observe the built player Expected result:... Read more
Editor is entirely pink when launched
How to reproduce:1. Open the user's attached project2. Observe the Editor Expected result: the Editor is visibleActual result: the E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow