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Crash on block_merge_next when updating the transform of a physicsBody
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/GameScene.unity“ Scene3. Enter Play Mode4. Move... Read more
InputField fails to get the last character of a Hangul(IME) (Korean cha...
How to reproduce: Open the “MyInput.zip“ project Open the “SampleScene” Enter Play Mode Click on the InputField in the Game view Wri... Read more
“NullReferenceException” errors thrown when adding “Content Packing & Lo...
Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Right-click in Project window, n... Read more
Filters options in 'My Assets' not working (Status, Labels)
Steps to reproduce: Sign-in on the Asset Store and acquire multiple assets, some with labels, etc. Signed-in with the same Unity ID,... Read more
“Move Up/Move Down” menu items does not reorder Schemas in AddressableAs...
Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Right-click in Project window, n... Read more
Caret doesn't appear when clicking the Input Field on secondary monitor
How to reproduce:1. Open the attached project: IN-1155892. Enter the Play mode3. Open Window → General → Game view and slide it to a... Read more
“NullReferenceException” error thrown when deleting “Deployment Definiti...
Steps to reproduce:1. Create new Unity project2. Install Polybrush and Services Tooling packages via Package Manager3. Right-click i... Read more
Animator Entry and Base Layer Transitions links to the documentation are...
Reproduction steps:1. Create a new project2. Create Animator Controller (Create > Animation > Animator Controller)3. Double-cl... Read more
UI builder uxml files retain reference to non-existing assembly definiti...
How to reproduce:1. Open attached project: IN-1183582. In the Project window open “Test” folder3. In the Project window right click ... Read more
Resetting Quality Levels in Project Settings adds new Quality Levels ins...
Reproduction steps:1. Create a new project2. Edit > Project Settings… > Quality3. Observe the list of Quality Levels4. Click o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size