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0
votes
Duplicate

The pixel artifacts appear when there are 33+ lights in the scene using ...

Lighting

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Sep 30, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a7

How to reproduce:1. Open the “ReproLightsProject“2. Open the “LightPixelRepro“ scene3. Observe the Game view Expected result: No pix... Read more

0
votes
Active

Blurry, low quality Active Profile icon used in Addressables Profiles wi...

Content Build

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Nov 03, 2025

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Version/s: 6000.0.62f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4

Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Open “Addressables Profiles” win... Read more

0
votes
Fixed

[WindowsMR][XRSDK] Occlusion mesh being created every frame

Package: WindowsMR

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Nov 21, 2019

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Version/s: 2.0.3

1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How we... Read more

2
votes
Fixed

[Mobile] Bundle identifier is reset to the default when upgrading the pr...

iOS

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Mar 07, 2020

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Version/s: 2019.1.0a11, 2019.3.4f1

How to reproduce:1. Open the attached ios_bundleid_bug.zip project2. Inspect the Player Settings/iOS/Identification/Bundle identifie... Read more

0
votes
Won't Fix

SystemInfo.SupportsRenderTextureFormat does not report correct with ARGB...

Graphics - General

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Jun 27, 2017

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Version/s: 5.6.1p4

Steps to reproduce:1. Open the attached project2. Open the main scene3. Play the scene4. Observe there is no output in the Console W... Read more

0
votes
Not Reproducible

Texture inspector UI loads twice

UI

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Sep 20, 2016

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Version/s: 5.5.0b4

The UI loads again after modifying a script. 1.Add a script and a texture to a new project; or use the provided project2.Open the te... Read more

0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

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Jan 20, 2016

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Version/s: 5.4.0b3

Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more

0
votes
Won't Fix

Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...

Asset Bundles

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce:1. Open the attached project from "crash.zip"2. Toggle "Maximize on Play" in Game View and enter Play Mode3. Click ... Read more

0
votes
Fixed

[iOS] UnityIsPaused/UnityPause causing the App to crash when called afte...

iOS

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Sep 18, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b3

Reproduction steps:1. Create a project that calls UnityIsPaused/UnityPause after Unity was shut down2. Build and Deploy the applicat... Read more

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