Search Issue Tracker
Profiler disconnects from WebGL Player when it gets clicked on in URP
Reproduction steps:1. Open the attached “ProfilingIssue.zip” project2. Open the Profiler Window (Window > Analysis > Profiler)... Read more
Multiple elements with "On-Screen Stick" Components do not work together...
How to reproduce:1. Open the “Scrachpad.zip“ project2. Open the “SampleScene“3. Build the project4. Use both Inputs (white squares o... Read more
DataBinding causes the UXML file to be considered as modified when no ch...
How to reproduce:1. Open the “BugReport.zip“ project2. Open the “BugReport02“ scene3. Open the “MainScreen.uxml“ in the UI Builder w... Read more
The UIToolkit Dropdown menu does not show the last item when accessed in...
How to reproduce:1. Open the “UIToolkitBug.zip“ project2. Open the “Example” scene3. Enter the Play Mode4, Select “Misc“ in the Game... Read more
Crash on SystemNative_FcntlSetCloseOnExec when creating a new 3D project
Reproduction steps:1. Create a new 3D projector1. Create a new 3D project2. Open “Assets/Scenes/SampleScene.unity” scene3. Reload sc... Read more
"MissingComponentException" errors are thrown when using Terrain with no...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Select the “Terrain” GameObject in t... Read more
The ParticleSystem "simulate" method is inaccurate when simulating a hig...
Reproduction steps:1. Open the “PS_test.zip” project2. Open the “SampleScene” and Enter Play mode3. Observe the Scene view (expected... Read more
DualSense controller Rebinding for Composite displays different strings ...
Reproduction steps:1. Open the attached “ps5 controller bug.zip“ project2. Connect the DualSense controller3. Open “RebindingUISampl... Read more
[Quest] Native virtual keyboard does not show input and does not close o...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and Run on Quest the “Assets/Scenes/DemoScene.unity“ Scene3. In ... Read more
[Mobile] TimeZone.CurrentTimeZone returns UTC 0 when Peru time zone (-5 ...
Steps to reproduce:1. Open the attached user's project "TimeZone test project.zip"2. Switch to Android Platform, Development build a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs