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"Visual Effect Event Tester" Overlay is cut off when using the Scene Vie...
How to reproduce:1. Create a new Unity project and install the VFX Graph package2. Create any VFX Graph and drag it into the scene t... Read more
UI Builder Inspector scrolls back up when changes on an expanded but not...
How to reproduce: Create and open a new project Create and open a new UI Document in the UI Builder window Add a Visual Element to t... Read more
Group Node name text is way smaller in the renaming state than the actua...
How to reproduce:1. Create a new Unity project and install the VFX Graph package2. Create any VFX Graph and open it3. In the workspa... Read more
Unity Hub update prompt does not appear when clicking "Restart now" afte...
How to reproduce:1. Open Unity Hub with an available update2. Wait for the permission prompt “Unity Hub. An update is ready to insta... Read more
[macOS] ”Ignoring depth surface load action as it is memoryless” warning...
Reproduction steps:1. Create a new project2. Open New Scene window (File > New Scene)3. Select any Scene and click “Create” butto... Read more
[iOS] The screen blinks when transitioning from custom to Unity splash s...
Steps to reproduce:1. Open the “IN-121544” project2. Build the Xcode project3. Open the built project on Xcode and deploy it on any ... Read more
Missing documentation pages for the SceneEventMessage and SceneEventData...
Steps to reproduce: Open the manual page for NetworkSceneManager. Link for 2.6 manual version - https://docs.unity3d.com/Packages/co... Read more
”Lighting data asset ‘LightingData’ is incompatible with the current Uni...
Reproduction steps:1. Create a new project2. Open New Scene window (File > New Scene)3. Select Indoors (URP) or Outdoors (URP) Sc... Read more
Unity CIL Linker fails on Player build when persistent listeners have "<...
Reproduction steps:1. Open the attached “IN-122008_methods-to-preserve-Repro.zip“ project (link in the internal comments)2. Go to Fi... Read more
No way to get raw (non-validated) convex hulls from the PhysicsComposer.
When creating PolygonGeometry via PhysicsComposer.CreatePolygonGeometry, all the geometry is pre-validated prior to being returned w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Multiplayer Play mode tool doesn't see the list of Play Mode scenarios when using 6000.3.x
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects
- Root Motion Node option does not revert when changing the selection and clicking "Revert" in Inspector
- VFX Graph prefabs are not fully instanced when they are instantiated via a script