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Local Bounds values of 2D Freeform Light change when the Scene is reloaded
How to reproduce:1. Open the “LocalBound_repro“ project2. Open the “SampleScene“3. From the menu of the Inspector window open the De... Read more
Memory leak when refreshing AssetDatabase after editing script
Reproduction steps:1. Open the attached project "ReproProj2. Open the “/Assets/Scenes/GameScene.unity“3. Set External Script Editor ... Read more
[IL2CPP] Error "no matching function for call to" when building a projec...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Click the Build bu... Read more
Tracking does not recover on HoloLens 2 when moving to another space
How to reproduce:1. On HoloLens 2 "Remove All Holograms" to clear the tracking data2. Open the attached project "My project.zip"3. B... Read more
Crash on CachedWriter::Write when generating lighting
Reproduction steps:1. Open the attached “CrashRepro” project2. Open the “Assets/Flooded_Grounds/Scenes/HorrorScene.unity“ scene3. Cl... Read more
"UI Toolkit" window in the "Project Settings" misses right side margin
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Find and select the "UI Toolkit" item Observe the right s... Read more
Assets referenced in Prefab Mode are never unloaded until a new Scene is...
Repro steps. Default scene (SampleScene) should be open. Take memory snapshot. Notice Texture "Screenshot 2023-09-13 091306" is not ... Read more
System.ArgumentException error is thrown and flickering is seen when us...
How to reproduce:1. Open the “RequestShadowMapRendering_repro“ project2. Open the “OutdoorsScene“3. Enter Play Mode4. Observe the Co... Read more
The Profiler shows incorrect data and spams the console with "Missing Pr...
How to reproduce:1. Open any project with the Input System installed2. Import the attached Unity Package3. Open Scene "ConnectedSyst... Read more
Function table corrupts when using generic static interface method
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names