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Not enough display Languages are available
How to reproduce:1. Open the Unity Hub2. Click Preferences → Appearance → Language3. Open the Language dropdown menu and observe the... Read more
IME input does not work with Input System when using Chinese (Simplified...
How to reproduce:1. Download and open the attached "My project (61)" project2. Change your keyboard input type to Chinese (Simplifie... Read more
Visual Effects Overlay Menu additional item description and blue selecti...
How to reproduce:1. Open the attached project2. In Scene "SampleScene", in Hierarchy select "GameObject"3. In Scene View observe the... Read more
[Android] [IOS] AudioSettings.OnAudioConfigurationChanged is not called ...
Reproduction steps:1. Open the attached project "ReproProj" with Android/IOS Platform2. Open the “/Assets/Scenes/SampleScene.unity” ... Read more
[UI Builder] Rendering artifacts when resizing UI Builder Inspector window
How to reproduce:1. Open the attached "UIBuilderBug" project2. Make sure that the UI Builder tab is open3. Try resizing the Inspecto... Read more
Crash on _CFAssertMismatchedTypeID when disconnecting JoyCon via Bluetooth
Reproduction steps:1. Open the attached “JoyCon bug.zip“ project2. Connect the JoyCon3. Enter and exit the Play mode4. Disconnect th... Read more
GameObject moves slower and less smooth when using the NavMesh Agent com...
How to reproduce:1. Open the “IN-53391_repro“ project2. Open the “Test_1“ scene3. Enter the Play Mode and use the “W“, “A“, “S“, and... Read more
[macOS] Xcode build fails when using the USD package
How to reproduce:1. Create a new project2. Add the "USD" package3. Build a Xcode project for macOS4. Run the Xcode project Expected ... Read more
ProBuilder GameObject becomes transparent when duplicating an empty Game...
How to reproduce:1. Open the “ProBuilder_repo.zip“ project2. Open the “SampleScene“3. Remove the “Cube (1)“ GameObject Expected resu... Read more
[Android] The value of "Screen.brightness" doesn't match the device's sc...
Steps to reproduce:1. Open the attached “TestScreenBrightness” project2. Build And Run the project on the device3. Observe the “Scre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open