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Analytics-related methods are called when the analytics module is disabl...
Reproduction steps:1. Open the attached project "ReproProject"2. Access the Profiler Window via the menu: Window > Analysis > ... Read more
Reflection Probe Gizmo disappears when selecting nested prefabs
Reproduction steps:1. Open the attached “ReflectionProbeGizmoIssue 2“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. S... Read more
[Linux] Scene view skybox shows artifacts and windows behind the editor ...
Steps to reproduce: 1. Open the attached project on a Linux machine. See below for my environment. 2. Open the scene in the Assets f... Read more
Custom shader is displayed incorrectly in the Play Mode when SRP Batcher...
Reproduction steps:1. Open the attached “repro_IN-71109“ project2. Open the “SampleScene“3. Select the “/Assets/Settings/URP-Balance... Read more
Shadows flicker when moving the camera when the Far Clipping Plane is gr...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/FlickeringShadows/FlickeringShadows.unity” Scene3. Set... Read more
NullReferenceException is thrown when selecting a GameObejct with Volume...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Fase1.unity” Scene3. Select “Post-Processing” G... Read more
Unnecessary Perforce checkouts occurring when ShaderGUI.ValidateMaterial...
Reproduction steps:1. Open the attached “repro_IN-71710“ project2. Open the “OutdoorsScene“3. Open the “Assets“ folder in the Window... Read more
Inline style values override external style values when VisualElements a...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Bug.unity” Scene3. Enter the Play Mode4. Create... Read more
Inconsistent character movement observed in Standalone Build with PS4 co...
Reproduction steps:1. Open the attached project "ReproProject"2. Connect a PS4 controller model CUH-ZCT1H or CUH-ZCT1E3. Build a Sta... Read more
Editor freezes when Scene view is opened and Metal Graphics API is used
How to reproduce:1. Open the “ATD-2024“ project2. Open the Game view3. Observe the Editor Expected result: The Editor is responsiveA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window