Search Issue Tracker
SearchContext Attribute does not work when used with arrays
How to reproduce:1. Open the attached “array.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. In the Hierarchy window,... Read more
LOD Group Cross Fade effect is not working when the GameObject is loaded...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scene01” Scene3. In the Addressables Groups window (Wi... Read more
"Updates" option is displayed when there are no updates
Steps to reproduce: Create a project Go to "Package Manager" Observe that the "Updates" option is always displayed Actual results:Th... Read more
Button’s color doesn’t change when using a StyleSheet with “Button” and ...
How to reproduce:1. Open the user’s attached “ui bug example.zip” project2. Enter Play Mode3. Move the cursor over the buttons Expec... Read more
"_MainTex" reference does not change when selecting a different image wi...
How to reproduce:1. Open the “ShaderGraphMainTexIssue” project2. Open the “SampleScene”3. In the Hierarchy window select the “Square... Read more
Eye Shader lighting depends on World Position when using "EyeCinematic" ...
How to reproduce:1. Open the user-attached project “BugTestingProject2023”2. Open the “OutdoorsScene” scene3. Focus on the “EyesOne”... Read more
DropdownField throws “IndexOutOfRangeException” when a option with a spa...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Enter the Play Mode4. In t... Read more
NavMesh.CalculatePath fails when the height of the Agent is lower than 1.9
How to reproduce:1. Open the “TestNavBugs“ project2. Open the “TestNavMinimal“ Scene3. Enter Play Mode4. On the Game view press the ... Read more
Layout elements are missing when the VFX Graph Window is docked horizont...
Reproduction steps:1. Open the attached “VFX.zip” project2. Open the “graph” asset from the Project Window3. Dock the “graph” Window... Read more
[URP] Black screen in the Game view when using Blitter.BlitCameraTexture
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Scene_RedTest.unity" scene3. Observe the Game view Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables