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No Icons are used for the Entry and Exit States in the Inspector when se...
Steps to reproduce: 1. Open any Project2. Create an Animator Controller Asset and open it3. Select the Exit State and observe the In... Read more
[URP] Crash on GameObject::QueryComponentByType when baking a Reflection...
Steps to reproduce:1. Create a new Universal 3D project2. Go to “File/New Scene”, select any of the “(URP)” templates, and press “Cr... Read more
Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After...
Steps to reproduce: Open a new shader graph grab some node (like world position) that can output a vector place to swizzle nodes on ... Read more
Caret is incorrectly placed in Inspector text fields that were selected ...
How to reproduce:1. Open a project2. Add a Text (TMP) GameObject (right click on the Hierarchy > UI > Text - TextMeshPro)3. Se... Read more
Test Runner fails to create a script in the active path when selecting a...
Steps to reproduce :1. Create a new Project2. Open the Test Runner (Window > General > Test Runner)3. In the Project window, c... Read more
Tooltip disappears too quickly and “Learn more about Unity Version Contr...
Reproduction steps:1. Open Unity Hub2. Press “New project” button3. Hover over question mark icon next to Use Unity Version Control ... Read more
SVG fails to import when 'stroke-miterlimit' is less than 1
Reproduction steps:1. Open the attached “IN-116368_test vector” archived project2. Select the “Assets/test.svg“ and reimport it (Rig... Read more
Cinemachine2D bounds are not calculated properly when switching cameras ...
Steps to reproduce:1. Open the attached project “Promoted!.zip”2. Open the “Demo“ scene3. Enter Play mode4. Walk with the character ... Read more
Blackboard variables fail to serialize when NodeDescription.story is empty
Reproduction steps:1. Open the attached “IN-114831” project2. Open the “Behavior Graph” Asset in the Behavior Graph window3. Select ... Read more
Line Break Position differs between Unity versions when a number appears...
How to reproduce:1. Open the ‘NumBreak.zip' project in Unity 2022.3.67f12. Open the ‘SampleScene’ scene3. Observe the line break pos... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size