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0
votes
Fixed

Physics Used Memory keeps growing when GameObject colliders are enabled ...

3D Physics

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Sep 29, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

How to reproduce:1. Open the project “IN-113061_PhysicsMemoryUsage”2. Open the SampleScene3. Open the Profiler (Window → Analysis → ... Read more

1
votes
Won't Fix

[Quality Hackweek] Activated Terrain Inspector is active only until the ...

Terrain

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Sep 29, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create and open a new project2. In the Hierarchy, create a 3D → Terrain GameObject, then select it3. In the Insp... Read more

0
votes
Fixed

Missing [Serializable] attribute warning is thrown after installing pack...

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Sep 29, 2025

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Version/s: 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Create a new project2. Open Multiplayer Center window (Windows > Multiplayer > Multiplayer Center)3. Sel... Read more

3
votes
Fixed

[XRHands] "libUnityOpenXRHands.so is not 16KB-aligned" warning appears w...

Package: XR Hands

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Sep 29, 2025

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Version/s: 1.6.1, 1.7.0-pre.2

Steps to reproduce:1. Create a new project2. Import XR Hands package3. Switch to Android4. Build an APK5. Observe the warning in con... Read more

0
votes
By Design

Rotation values flip in animation when importing FBX with a generic rig

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Sep 29, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

How to reproduce:1. Open the attached “IN-117113” project2. Open the SampleScene3. In the Hierarchy window, select the "R_Up_leg" Ga... Read more

0
votes
Active

[VFX Graph] Updating custom VFXType doesn't refreshed previously created...

Visual Effects

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Sep 29, 2025

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Version/s: 6000.2.0f1

Steps to reproduce: Import the provided package. Open the VFX inside named VFXG_BugRepro_CustomVFXType. Open the C# script named MyC... Read more

1
votes
Fixed

"Assigned editorAsset does not match type UnityEngine.Sprite" warning wh...

Package: Addressables

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Sep 29, 2025

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Version/s: 2.7.3

How to reproduce:1. Create a 2D project2. Create a ScriptableObject Script (Create > Scripting > ScriptableObject)3. Make a pu... Read more

0
votes
Fixed

Animator states quickly jump during the Blackboard navigation when the p...

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Sep 29, 2025

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Version/s: 6000.0.59f1, 6000.2.6f1, 6000.3.0b3

How to reproduce:1. Open the attached project "AnimatorRepro"2. Open the "SampleScene" scene3. Open the Animator window4. Enter the ... Read more

0
votes
Active

[Quality Hackweek] A black separator appears when the left panel in the ...

UI Toolkit Controls

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Sep 29, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create a new project2. Open the UI Builder (Window → UI Toolkit → UI Builder)3. Dock the UI Builder tab next to ... Read more

0
votes
Fixed

Rigidbody2D.Slide correctly ignores colliders specified with "Physics2D....

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Sep 29, 2025

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Version/s: 6000.0.0f1, 6000.2.0a1, 6000.3.0a2, 6000.4.0a1

The issue is described in really good detail here: [https://discussions.unity.com/t/rigidbody2d-slide-bug-when-combined-with-physics... Read more

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