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0
votes
Duplicate

Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...

Graphics - General

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Mar 04, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the Hierar... Read more

0
votes
Fixed

Crash on ShaderLab::FloatVal::ToFloat when switching Scene view shading ...

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Nov 21, 2023

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Version/s: 2023.3.0a11

Reproduction steps:1. Create a new 3D project2. Add a Sphere in the Hierarchy window (Right-click > 3D Object > Sphere)3. Set ... Read more

0
votes
Fixed

Undoing actions when shader is assigned to Output Mesh results in errors...

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Oct 07, 2022

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Version/s: 2022.2.0b10, 2023.1.0a13

Steps to repro: 1) Create a new VFX graph, open it 2) Add Output Mesh Block 3) Assign some new SG to its Shader property, perform Un... Read more

0
votes
Fixed

[iOS] Crash when using ComputeSafeArea in UnityView.mm

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Mar 13, 2023

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Version/s: 2022.2.11f1

How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Observe the crash Reproducible wi... Read more

1
votes
Fixed

[Linux] Mouse slide screen looping buggy on right hand side

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May 26, 2022

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Version/s: 2023.1.0a1

Reproduction steps:1. Open attached project "FunctionalityET.zip" and scene "SampleScene"2. In Hierarchy view, select "Cube" GameObj... Read more

0
votes
Fixed

[Universal RP]Opaque texture is not downsampled when setting Opaque Down...

Package: Scriptable Render Pipeline Universal

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Feb 29, 2020

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Version/s: 7.0.0

How to reproduce:1. Open the project from the attached file "1223894.zip"(download link in edit)2. Enter Play Mode and inspect the S... Read more

0
votes
Fixed

Conditional compilation problem with RuntimeInitializeOnLoadMethod

Scripting

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Jun 20, 2017

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Version/s: 5.6.1f1

Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more

1
votes
Won't Fix

[WebGL] Game crashes with "PlayerLoop" error message when changing the S...

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May 25, 2022

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Version/s: 2023.1.0a1

Reproduction steps:1. Open the attached "1360926.zip" project2. In the Build Settings switch to the WebGL platform3. Press the "Buil... Read more

0
votes
Fixed

Dynamic branching shader code can't be shared with passes that don't dec...

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Dec 18, 2023

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Version/s: 2023.3.0a17

If an include file contains dynamic branching code based on dynamic_branch keywords then all the passes including the file must decl... Read more

0
votes
Fixed

[PVR] Editor crashes when building Progressive Lightmaps for many objects

Global Illumination

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Apr 17, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the attached project2. Start baking the lightmap3. Leave the editor open for a few minutesOR... Read more

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