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Unity Editor references the last ExposedReference element in a List inst...
Reproduction steps:1. Open the attached “IN-46047_TryingRetractingChangesAgain Repro.zip“ project2. Open the “SampleScene” from the ... Read more
Uninstantiated Asset gets displayed in the Inspector after saving Scene ...
Reproduction steps:1. Open the attached “IN-46047_TryingRetractingChangesAgain Repro.zip“ project2. Open the “SampleScene” from the ... Read more
Wwise Unity Integration upgrade fails due to meta files being created in...
Steps to reproduce:1. Create a new project in 2021.3.23f12. Download Wwise Launcher (Audiokinetic Launcher)3. Download and install t... Read more
[IL2CPP][OSX] Incorrect IL2CPP codegen triggered by pointer magic
After an update of the macOS base Bokken image, we started seeing a failing test in one of our CI jobs. Basically it is a test that ... Read more
The main thread is stopped when the SetActive(false) on a GameObject is ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
[macOS] Scene view is not rendered, warning and errors are thrown in the...
How to reproduce:1. Create a new Unity project using a 3D Sample Scene (HDRP) Template2. Observe the Scene view and Console window E... Read more
[Win Vulkan] UniversalGraphicsTest_Foundation project crash on GfxVersio...
Steps to reproduce: Checkout to unity:2022.3/staging branch Open UniversalGraphicsTest_Foundation project ProjectSettings > Playe... Read more
Serialized Key Code type fields are changed to a different type than the...
How to reproduce:1. Open the user’s attached “TestInputBug.zip” project2. In the Hierarchy window, select “GameObject” GameObject3. ... Read more
Very high CPU and GPU usage when 2 game views are visible at the same time
Reproduction steps:1. Open the attached project “2GameViews”2. Open Task Manager3. Separate the two Game views so they would be both... Read more
The localization "Smart" checkbox automatically unchecks itself when the...
How to reproduce:1. Open the user-attached project “localizationTest”2. In the Project Window select the Localization → Session Asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject