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[WebGL] SetScheduledEndTime does not work on WebGL
Steps to reproduce: Create a simple Unity project, with a GameObject that has an AudioSource component. Start playing the AudioSourc... Read more
Crash on UnityOpenXRMeta_OpenXRLifeCycle_OnInstanceCreate when entering ...
How to reproduce:1. Open the attached project "IN-113072"2. Connect the VR headset3. Enter Play mode4. Observe the crash Reproducibl... Read more
When an application is built with Development Build, it results in incre...
Steps to reproduce:1. Open the attached user's project "VR Core Template.zip"2. Switch to Android3. Make sure Development Build is e... Read more
Inconsistent field titles: "Technical Name" in "Export Package" pop-up v...
h5. How to reproduce: 1. Create a project2. Window -> Package Management -> Package Manager3. Click “+” and select “Create pac... Read more
Font Asset Creator Font Atlas preview disappears when saved
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Open the ... Read more
Font Asset Creator results bright font colors are not light theme friendly
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Open the ... Read more
[WebGL] Setting AudioSource.timeSamples immediately plays the clip, igno...
Steps to reproduce: Create a simple Unity project. Create a GameObject with an AudioSource compoennt. Schedule a clip to be played i... Read more
Font Asset Creator Padding has no limit and shows incorrect Padding in r...
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Open the ... Read more
Font Asset Creator Font Face does not update when changing Include Font ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Select th... Read more
Adding first new Brush Pick in the Tile Palette Brush Pick Overlay shows...
Reproduction steps:1. Create a new Universal 2D project2. Open Tile Palette window (Window > 2D > Tile Palette)3. Create New T... Read more
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