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Adding first new Brush Pick in the Tile Palette Brush Pick Overlay shows...
Reproduction steps:1. Create a new Universal 2D project2. Open Tile Palette window (Window > 2D > Tile Palette)3. Create New T... Read more
Font Import Settings documentation page is missing when the documentatio...
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Select th... Read more
“Glyph rendering has been aborted due to sampling point size” Log is pri...
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Open the ... Read more
Memory leak warnings are constantly thrown when Generating Font Atlas in...
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Open the ... Read more
The Editor crashes when Generating Font Atlas in the Font Asset Creator ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Open the ... Read more
HDRP LayerLitShader "Opacity as density" as a not expected blending effe...
Steps to reproduce: Create a HDRP projet. Tested on 6.4, but should be on every version. Inport the package add to the Jira. Create ... Read more
[iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPri...
How to reproduce: 1. Create and open a new project 2. Add the In-App Purchasing (com.unity.purchasing) package to the project 3. Imp... Read more
Tile Palette Edit mode turns off in Play Mode
Reproduction steps:1. Create a new Universal 2D project2. Open Tile Palette window (Window > 2D > Tile Palette)3. Create New T... Read more
Tile Palette grid is moved after entering Play Mode
Reproduction steps:1. Create a new Universal 2D project2. Open Tile Palette window (Window > 2D > Tile Palette)3. Create New T... Read more
PhysicsUserData and PhysicsRotate issues when using Burst.
PhysicsUserData cannot be used in a C# Job when using Burst as it contains an object. PhysicsRotate constructors also cause issues w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size