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[OSX] Render Texture does not work in Firefox, Safari
How to reproduce: 1. Open attached project 2. Open scene Main.unity - Note how there is a cube properly rendered onto the texture ... Read more
[Linux] Whole Editor is rendered in pink when creating a new LWRP project
How to reproduce: 1. Create a new project with the LWRP template Expected results: Editor opens the newly created project correctly... Read more
[Cinemachine] Prefab editing spit errors in the console
Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene 2. Drag the VCam object into the p... Read more
Camera clears the depth buffer when the clear flag option is set to don...
Reproduction steps: # Open the user’s attached project (“My Project.zip”) # Open the “Assets/Scenes/SampleScene.unity” Scene ... Read more
[Editor] Compilation error in the editor code after a failed platform sp...
Steps to reproduce: 1. Open the attached project(CompilationError.zip) 2. Build for Windows Standalone (x64) -> There build should f... Read more
Errors when trying to modify the Shortcuts in the project with the UI To...
How to reproduce: 1. Open the attached '1285611.zip' project 2. Open Edit > Shortcuts... 3. Try to insert a key into any shortcut an... Read more
Lambert with SurfaceOutputStandard parameter outputs "Syntax error"
Steps to reproduce: 1) open users attached project 2) select 'SurfaceLambert' shader from project view 3) notice the printed error ... Read more
[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...
Repro steps: 1. Create a new project 2. Add a NavMeshObstacle component to any Game Object in the scene and save it 3. Switch build ... Read more
The Windows standalone player has a default SynchronizationContext set
To reproduce: 1. Create a new Unity project. 2. Add a script to a game object with this code: void Awake() { if (System.Threadi... Read more
Luminance of Thread block UI in Timeline view of Profiler isn't updated ...
How to reproduce: 1. Open a new Unity project 2. Open the Profiler window 3. Capture some data 4. Change the module details pane... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- Constant console errors when using Min/Max Slider in PlayMode
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project