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GameObject gets lifted when transitioning between Timeline clips if Time...
How to reproduce:1. Open the user’s attached “timelineBug.zip” project2. Enter Play Mode and observe the result Expected result: The... Read more
UI Toolkit's TwoPaneSplitView doesn't render properly when setting fixed...
How to reproduce:1. Create a new project2. Open the Package Manager window3. Open UI Toolkit Debugger and select “Sidebar”4. Change ... Read more
Package Manager does not show experimental package when there is "Experi...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Toolbar, open the “Experimental Packages In Use“ dropdown menu3.... Read more
half4 type variables are cased to float4 when shaders are compiled on Me...
Reproduction steps:1. Open the attached “BugRepro“2. In the Project window, select the “Assets/Shader/TestShader” shader3. In the in... Read more
Scheme Name in Add Control Scheme menu gets reset after a device is adde...
Reproduction steps:1. Open the attached “BugRepro“ project2. In the Project window, open “Assets/New Controls” Asset3. In the New Co... Read more
Can't delete Polyshape when it's in control point placement state
Reproduction steps:1. Open the attached “BugRepro” project2. Create a new Polyshape GameObject (Tools > ProBuilder > Editors &... Read more
Editor freezes when selecting a GameObject in the Scene view during the ...
Reproduction steps:1. Open the attached “TestEditor.zip” project2. Open the “Assets/Scenes/TestEditorFreeze.unity” Scene3. Enter the... Read more
[TextMeshPro] Wrong “preferredHeight” is returned when using “CalculateP...
How to reproduce:1. Open the user’s attached “TMPPreferredHeightBug.7z” project2. Open “SampleScene” Scene (Assets > Scenes)3. En... Read more
[XR][URP] Spotlight Outer Angle has Artefacts when using Forward+ Render...
Steps to reproduce:1. Open the attached user's project "OpenXR_Issue.zip"2. Connect Oculus link with Quest 2/33. Enter Play Mode4. O... Read more
Returned texture is grey when using a Custom Lit 2D ShaderGraph and the ...
How to reproduce:1. Open the user’s attached “Custom Lit 2D ShaderGraph and Tilemap.zip” project2. Enter Play Mode3. Observe the res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List