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0
votes
Fixed

Rig builder prevets GameObject movement when two animations are playing ...

Mecanim Animation

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Oct 10, 2022

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Version/s: 2022.2.0b9, 2023.1.0a12

How to reproduce:1. Open the attached project “IN_17587”2. Open “OutdoorScene” Scene3. Enter the Play Mode4. Move around with “A”, ”... Read more

0
votes
Won't Fix

[iOS] [Google VR] GRSDK v1.60 for iOS displays view incorrectly if is st...

Mobile

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Jun 13, 2017

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Version/s: 5.6.1p2

Reproduction Steps:1. Open User's project2. Build for iOS3. Update GVR pods to 1.60 with CocoaPods4. Build to iPhone5. Click on Enab... Read more

0
votes
Fixed

[Backport] [Android] Error "unityLibrary:compileDebugKotlin" in the Andr...

Android

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Reproduction steps:1. Open the attached Unity project "ErrorBug.zip"2. Go to File > Build Settings3. In Build Settings enable Sym... Read more

0
votes
Not Reproducible

After creating a new Universal RP asset, it doesn’t get selected if pro...

Package: Scriptable Render Pipeline Universal

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Aug 20, 2019

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Version/s: 7.0.1

To reproduce:1. Create a new project with Universal RP template;2. Set the Project Window layout to One column;3. Create a new pipel... Read more

0
votes
Fixed

Terrain does not support setting the renderingLayerMask filters used by ...

Terrain

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Jun 06, 2019

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Version/s:

Merged PR at e71028a96af9 to trunk in 5876ceb54d0b. Read more

2
votes
Fixed

[UI Toolkit] Rescale of the ui document when using multi display

UI Toolkit Graphics

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Nov 07, 2022

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Version/s: 2022.2.0b13, 2023.1.0a17, 2023.2.0a1

Steps to repro: create a uxml document with a bunch of controls ( or use the one attached file ) create a ui document in the unity h... Read more

0
votes
Won't Fix

OnMouseXXX events are not triggered when "Far Clipping Plane" of camera ...

Scene/Game View

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Mar 27, 2022

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Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open user attached project2. Open the "SampleScene" scene3. Press Play4. In the Game view click on the white b... Read more

0
votes
By Design

UnityCrashHandler32 and Standalone Build Icons are different

Deployment Management

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Oct 11, 2019

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Version/s: 2020.1.0a9

Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more

0
votes
Fixed

[animation] Events not editable in Inspector

Animation

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Feb 01, 2016

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Version/s:

Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a ... Read more

0
votes
By Design

Animation is not mirrored when toggling the 'Mirror animation' option in...

Animation

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Jun 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.8f1c1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Open the 'TestController.controller' in the Animator (by double-clicking on the Asse... Read more

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