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Audio preview stops in Editor when Unity loses focus and "Run in Backgro...
Reproduction steps:1. Open the attached “IN-120835.zip” project2. Go to Edit > Project Settings > Player > Resolution and P... Read more
NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
Profile Analyzer Frame and Marker Summary far-right columns values get c...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
Dragging materials onto specific LOD objects fails when the LOD group ob...
Reproduction steps:1. Open User's project2. Open "Main" scene3. Position the editor camera so both objects are in view, showing the ... Read more
[HDRP] High exposure on UI causes image tearing
Steps to reproduce:1. Open attached project2. Make sure you are in "BasicFunctionality" scene3. Select "Post Processing Settings" ga... Read more
ECS store fetching system version from the wrong source when using Arche...
Steps to reproduce:1. Open the attached “IN-118078” project2. Open Scene (Scenes → SampleScene)3. Enter Play mode4. In the Console w... Read more
Unity 5.6.1p4 platform download links are broken
To reproduce:1. On any project, go to Build Settings...2. Select any platform that requires downloading (excluding Xbox One) and cli... Read more
“Baking ReferencedPrefabAuthoring!” errors are thrown when creating or d...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/MainScene.unity” Scene3. Enable the SubScene for editi... Read more
[5.6] Light color alpha does not pass into the shaders
The alpha value of light's color property does not pass into shaders regardless of rendering path (deferred/forward). It is fixed fo... Read more
Pickers and ‘+'/’-' buttons are not visible on the right side of paramet...
Reproduction steps:1. Create and open any type of new project2. Open the “Project Settings…“ (“Edit → Project Settings…“)3. Open the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject