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Crash on scripting_object_get_class when performing various Unity operat...
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported happeni... Read more
[UI Builder] USS alias variables are not displayed in the USS variable list
Reproduction steps:1. Open the attached "ussvarsuib" project2. Open UI Builder via Window -> UI Toolkit -> UI Builder3. In the... Read more
"builtin functions must be directly called" errors are thrown when build...
How to reproduce:1. Open the attached project "unity_project.zip"2. Build the project for WebGL Expected results: Build is successfu... Read more
The Editor freezes on GizmoManager.DrawGizmos Unity's code execution whe...
Reproduction steps:1. Open the attached “repro-project“2. Observe the Editor freezing on GizmoManager.DrawGizmos Unity’s code execut... Read more
[UI Builder] USS variable property inspector does not stay open when hol...
Reproduction steps:1. Open the attached "ussvarsuib" project2. Open “Assets/Builder.uxml”3. In the StyleSheets, select "VisualElemen... Read more
CharacterCollider's OnControllerColliderHit allocates 80B of GC
Reproduction steps: 1. Open the attached “Repro“ project2. Open the “Assets/Scenes/Main.unity“ Scene3. Open the Profiler window (Win... Read more
[MacOS] Floating windows do not stay on top of the main Editor.
This is not common windows paradigm but it’s how unity engine has worked for over a decade on Windows and Linux and it should be con... Read more
[iOS] App build fails in Xcode with the “Build input file cannot be foun...
How to reproduce:1. Build the user’s attached “TestLandscape_Test.zip” project for iOS platform2. Open the project in Xcode and buil... Read more
Wrong direction normal is returned when using BoxCast if "Use Fast Midph...
How to reproduce:1. Open the user’s attached “BoxcastNormalsAreWrong.zip” project2. Enter Play Mode3. In the Scene window, observe t... Read more
Build Profile window - Light mode: Icons are not visible
How to reproduce: Create a new project Go to Unity -> Settings and set "Editor Theme" to "Light" Go to "File" ->"Build Profile... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation