Search Issue Tracker
Fixed
Fixed in 2023.3.0b7
Votes
0
Found in
2023.3.0b3
Issue ID
UUM-60552
Regression
Yes
Build Profile window - Light mode: Icons are not visible
How to reproduce:
- Create a new project
- Go to Unity -> Settings and set "Editor Theme" to "Light"
- Go to "File" ->"Build Profiles"
- Observe the icons
Actual result: Some icons are visible, so are very poorly visible or not visible at all. An attachment is added below in the "Attachments" section.
Expected result: All the icons should be visible as it is in the dark mode.
Reproducible with: 2023.3.0b1, 2023.3.0b3
Not reproducible with: 2023.3.0a19.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment